About me
Growing up, I always thought I wanted to be a game developer. That dream pushed me to try coding a few games during high school, and somewhere in that process I fell in love with programming itself.
That led me to pursue a three-year DEC in computer science at Cégep de Rosemont, where I built a solid foundation in software development, algorithms, and system design. I met a lot of passionate people there who shaped how I think about engineering.
During my internships I got real client exposure: shipping products under tight deadlines and learning that good engineering is as much about communication as it is about code. It also deepened my interest in web architecture, performance, and security.
I'm now pursuing a Software Engineering degree at École de Technologie Supérieure, where I'm deepening my understanding of the theory behind everything I've been building. I'm driven by the intersection of technical depth and real-world impact, and I'm always looking for the next hard problem worth solving.

Area of interest
The fields of IT that excite me most.
Building modern, performant web experiences with cutting-edge frameworks and tools. From interactive UIs to robust back-end APIs.
Crafting smooth, platform-native mobile experiences for iOS and Android that feel right at home on every device.
Designing scalable, maintainable software architectures. I enjoy thinking about how complex systems fit together at every level.
Exploring interactive worlds, game mechanics, and real-time rendering. Games sit at the intersection of code, art, and creativity.
Understanding how systems can be exploited, and how to harden them. Security is a mindset I try to bring to every project I build.
Bridging the physical and digital worlds through embedded systems and connected devices. Tinkering with hardware is where software gets tangible.

Experience
2022
Studied computer science at Cégep de Rosemont, building a solid foundation in software development, cybersecurity, and system design.

Projects

Blog