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Ali Benkarrouch

Software Engineering student at ETS

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© 2026 Ali Benkarrouch. All rights reserved.
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Spritelab
March 2025

Spritelab

I designed Spritelab to address a specific need in the workflow of game developers and pixel artists: efficient management and transformation of spritesheets. The goal was to create a lightweight and intuitive tool to automate repetitive slicing and organizing tasks, saving time when integrating visual assets into game engines.

Contribution

As the sole developer, I built the entire project using Python and the Pillow (PIL) library for high-performance image processing. I developed algorithms to detect, slice, and reorganize individual sprites from complex sheets. I also designed a simple user interface to preview transformations and manage file exports in a structured manner.

Approach

My approach focused on performance and pixel-perfect precision. I structured the application modularly to separate the image manipulation logic (backend) from the control interface. By using pixel matrix manipulation techniques, I optimized resizing and filtering operations, ensuring that the quality of the pixel art remains intact without visual artifacts.

Features

  • Automatic sprite slicing
  • Image processing with Pillow

Stack

TypescriptTypescriptReactReact

Sources

Github
Github

More Projects

Explore Other Work

Genies

Genies

I developed Genies at a pivotal moment when artificial intelligence was beginning to take off in a big way. At that time, powerful tools were scattered across multiple websites, which made the user experience tedious. My goal was to create a single platform capable of centralizing the best AI models to offer simplified access and a consistent interface, allowing users to switch from text generation to visual creation without changing ecosystems.

June 2024

Netpulse

Netpulse

I developed Netpulse with the aim of deepening my theoretical knowledge of how computer networks work. I wanted to understand in concrete terms how data flows, how packets are structured, and how protocols interact with each other. By creating my own analyzer, I was able to move from the theory of network layers to a real, detailed observation of data traffic.

August 2024

Portail DTI

Portail DTI

During my last web application class at CEGEP, we had to choose a project from a list provided by our teacher. My team and I decided to take on something quite ambitious: the computer science department portal. The idea behind this project was to design a digital space for students in the program. A place designed to promote mutual assistance, tutoring, event sharing, project promotion, as well as the creation and consultation of tutorials. In short, a true collaborative portal that brings the student community together around the development and sharing of knowledge.

December 2024

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